The crowd is the obstacle.
Exodus is a playable browser prototype. You and three bots choose between escape pods, a freight lift and a service tunnel. Each route has limited seats and a point value. Choices are revealed together.
Play Exodus now ↗One decision. A whole crowd of consequences.
- Read this wave’s station condition. Route capacities and rewards change.
- Pick a route. The three bots have already chosen, without seeing your current selection.
- Lock your choice to reveal the crowd. If a route is within capacity, everyone on it earns its listed points. If it is overcrowded, everyone on it earns zero.
- Read the flight recorder, then choose when to begin the next wave.
An expedition without a countdown.
Waves keep coming until you choose to stop. Every five waves, a checkpoint reports the standings without ending the expedition. There is no time penalty, elimination or automatic advance. Progress saves in this browser when storage is available; you can resume later or start a fresh expedition.
Meet the crew.
Rook favors valuable routes. Mica looks for more seats. Vex tends to avoid routes that have recently been crowded. Their choices vary, so a tendency is a clue, not a guarantee. All three opponents are clearly labeled bots.
What is live today?
Browser practice only. Scores are local points, not ETH or a verified leaderboard. There is no wallet connection, entry fee, real-money prize, deployed Exodus contract or human multiplayer mode. The prototype tests whether reading the crowd is fun before adding settlement.