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STRATEGY / SEALED CHOICES

Practice playable

Exodus

Read the crowd. Find your way out.

The crowd is the obstacle.

Exodus is a playable browser prototype. You and three bots choose between escape pods, a freight lift and a service tunnel. Each route has limited seats and a point value. Choices are revealed together.

Play Exodus now ↗

One decision. A whole crowd of consequences.

  1. Read this wave’s station condition. Route capacities and rewards change.
  2. Pick a route. The three bots have already chosen, without seeing your current selection.
  3. Lock your choice to reveal the crowd. If a route is within capacity, everyone on it earns its listed points. If it is overcrowded, everyone on it earns zero.
  4. Read the flight recorder, then choose when to begin the next wave.

An expedition without a countdown.

Waves keep coming until you choose to stop. Every five waves, a checkpoint reports the standings without ending the expedition. There is no time penalty, elimination or automatic advance. Progress saves in this browser when storage is available; you can resume later or start a fresh expedition.

Meet the crew.

Rook favors valuable routes. Mica looks for more seats. Vex tends to avoid routes that have recently been crowded. Their choices vary, so a tendency is a clue, not a guarantee. All three opponents are clearly labeled bots.

What is live today?

Browser practice only. Scores are local points, not ETH or a verified leaderboard. There is no wallet connection, entry fee, real-money prize, deployed Exodus contract or human multiplayer mode. The prototype tests whether reading the crowd is fun before adding settlement.