THREE PEOPLE. SIX ITEMS. ONE WAY OUT?
ESCAPE
CLAUSE.
Everyone has something you need.
Everyone wants something in return.
Build an agreement that gets the crew out. Every selected deal happens together, or nothing changes.
How to play
- Select one or more deal cards.
- Check the preview: conflicts, transfers, and mission outcomes.
- Execute a valid agreement. Nothing moves until you do.
- Try to escape and meet an optional objective. Undo or reset any time.
Each item is unique. Deals can pass it through several people, but cannot promise it twice. Conditions check who holds each item after the entire agreement.
Local prototype only. Progress lasts in this tab. No contract or ETH is involved.
The crew’s inventory
These are the items held right now.Build your agreement
Select deals to combine them.Need a clue?
MISSION REPORT